Medic can no longer tank, and the swat is super expensive to make it a tank (there is no discount on armor, and armor damage does not get reduced by One misplaced shot, and you're in trouble. Gunslinger can kill everything, but it is difficult to use due to low ammo count in mags and high recoil. KF2's "new" perks are actually just KF1 perks that have been split in half, while survivalist is a tiny bit of everything. KF2 also has a bunch of broken or unblanced skills to the point where there is really only one viable tree (they might as well be passives). Oh no, you are now at 15/15 kg and cannot get anything else. Then you get an rpg so you can kill large zeds, but it has terrible aoe. KF2 demo: Have you ever played with torgue rifles in Borderlands 2? Basically that unless you use M79. KF1 demo: Explosions kill things in an area. Instead of afterburn, firebug only deals damage at melee range and kills trash almost instantly. KF2 afterburn: Short duration of 1.7 seconds (trench hun lasts for 2.7 seconds) and little damage. KF1 afterburn: long duration and increasingly powerful per tick, but requires distance to make use of it. Viewers aren’t just passive observers, but can affect gameplay, both aiding the streamer and making their game more difficult.There are lots of problems with KF2 with a few benefits imo. Mixer Integration – Interact with viewers in when streaming through Mixer.All perks progress with meaningful talent choices that amplify different play styles, giving players a progression path that is expansive and full of rewarding milestones. Expanded Perk System – Players can select from ten different perks, each with its own skills, powers, and weapons, in addition to choosing from among a variety of playable characters with different appearances and personalities.Unique Blend of Weaponry - From modern assault rifles and brutal improvised weapons to historical guns and off the wall “Mad Scientist” weapons, KILLING FLOOR 2 has a unique blend of slaughter tools that will satisfy any gamer.The Zed hordes unleash devastating, coordinated attacks to slaughter the players, pushing the challenge level and fear factor to new levels Terrifying Zeds – Ranging from the lowly clot to the might of the cybernetically enhanced Patriarch, players will have to deal with a vast array of Zeds trying to kill them using advanced and deadly artificial intelligence.After each team has a turn playing both humans and Zeds, they both receive a score based on their performance and the higher score wins! Versus Survival Game Mode: Play PvP with Up to 12 Players - Be the Zed! In this game mode, two teams of up to six players take turns, one team playing humans and the other a mixture of specially modified Zeds backed up by AI controlled Zeds.Survival Game Mode: Play Solo or Co-op with Up to 6 Players-In this game mode, player team up against hordes of AI controlled Zeds across multiple waves, collecting Dosh for each Zed killed and using it to buy weapon upgrades, until they reach the boss… or die trying.Players will send entrails, severed limbs, and blood flying as they wade through hordes of enemies.
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